Godot Version
4.2.1
Question
Is it currently possible to create a StyleBox resource, use it on let’s say 3 different buttons, and then override the background colour of each without having to duplicate the StyleBox twice?
I can’t find any way to do this nicely that doesn’t involve a lot of duplication, which then makes updating the styles extremely tedious if you have a lot of different styles that all share but a few properties.
I know I could export whatever property I wanted to change inside a script, duplicate a base StyleBox and change just that property in the script on ready, but that is also a pain, and won’t be reflected in the editor.
Let me know if I have missed something, cheers.