Pass by press button problem


I’m using touchscreen buttons with pass by press turned on, and it works fine, as long as I move the mouse into it, however the button I have moves the screen, and when YOU don’t move the mouse and the SCREEN moves the mouse into the pass by press button, it doesn’t work. Pass by press buttons only work when YOU move the mouse from where you originally clicked. Is there a way to fix this? If not, I really hope the Godot developers will update this in a later version of the engine.