PCK File Agonostic?

Hi all,
Still learning Godot but I was curious, are PCK files OS agnostic?
For game updates could I just release the updated PCK file?

Thanks!

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PCK files are OS-agnostic if your project doesn’t use any GDExtensions. Otherwise, they contain platform-specific libraries as GDExtensions must be compiled for each platform and architecture separately.

Also, for projects that use VRAM-compressed textures, the PCK will be different between desktop and mobile platforms due to different VRAM compression formats being used for each (S3TC/BPTC on desktop, ETC2/ASTC on mobile). This is generally only relevant for 3D projects, not 2D projects as these don’t use VRAM-compressed textures by default.

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