PiN the Guardian Spirit - Action 2D Platformer [Wishlist/Try the demo on Steam!]

Whats up everyone! Been a minute. Had a bit of a break after submitting PiN to a festival. I think there’s still a few weeks before they get back to people; so I don’t have an update on that yet.

I’ve just got back into the swing of things today really; yesterday I was doing a lot of admin stuff.

But I thought I’d drop a small clip to show some tiny visual updates done today. I’m working on completing level 1-3 soon; along with the list of bug fixes both Phoenix and BFranse brought to my attention.

Short list summarising the changes displayed in the clip:

  1. Speed boost animation tweak (his arms swing rapidly instead of being stuck back)
  2. New particle effects
  3. More enemy bubbles
  4. Glumble spirit (a bitter spirit which refuses to be free or move on) but, you can use them as a free spring!

Hope everyone’s well! I’ll leave it with that and come back with more stuff as I get back into the rhythm.

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Your game keeps getting better and better ! :slight_smile:

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Which festival is that? Perhaps I’ll submit my game.

Progress looks good, keep it up! Any planned dates ahead on roadmap? Early access, release, etc.

Thanks hail! Got to get it to the point it’s impossible to ignore :wink:

Ah the TinyTeams festival mate - their deadline was the 30th of last month. But, it’s probably worth having a look seeing what else is around the corner - you absolutely should submit it. Get more eyes on it!

And thanks! So I’ve just submitted for a grant, which , if successful, I might be able to contract another developer or level artist. I’ve been speaking to a few which have a similar art style to mine, so it could be worth delegating that part to someone.

Outside of that, we’ll see! I want to try a kickstarter as well at some point.

Marketing push / spam towards youtubers and streamers coming soon. After that, I’ll keep developing worlds 2-5 while trying to secure funds.

Early access is a good shout though, it might be worth trying that.

I’m trying to secure sort of green light (whether its a grant, publisher, successful kickstarter etc.) which basically lets me lock down on this game and push towards release.

I had to submit a video for the grant, alongside a form that took 3-4 days to complete. Thought you might appreciate the sneak peek at boss 1.

And this little fella. Threw it in at the end of my video.

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Cool boss! I like the little guy too, I imagine they’re quite spritely :slight_smile:

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Thanks phoenix!

I might be spoiling the reveal a bit here as I’ve only spent an hour or two setting this up; but I’m excited to finally give the combat centre stage :disguised_face: .

I’ll be spending a while making the boss animations and attack patterns.

And tweaking the camera, oops. He’s too tall during the split screen.

And exporting him at full resolution…looks sort of grainy zoomed in.

Anyways, Happy Friday!

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Awesome, I love the size difference! If the eyes don’t already follow PiN, that would be a nice bit of polish. Maybe just when its been hit, it looks a little oblivious :slight_smile:

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Been over a week, thought I’d update!

Basic animations for the boss are in place. Still need some polish, and I haven’t quite added in variations yet (for example, a fist, a more relaxed hand etc). His eyes will also follow the player when he’s about to attack (shout out to phoenix for the suggestion).

I won’t explain too much about him and instead just show you when the whole thing is done :grinning_face_with_smiling_eyes: .

Aaand we also haaaave:

Unlockable skins!

S rank a world (all levels) and unlock that level’s skin, complete certain requirements to unlock a couple, and I think I might add a cool one to pre-ordering too.

Once the boss is finally done , I’ll be polishing levels 1-2, 1-3 and 1-4.

And with that, we’ll have a complete world and a sort of repeatable formula for worlds 2-5.

I think most if not all of world 1 will be playable in the demo as well.

So look out for that!

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Your boss animations are already looking great !

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Thanks hail!

Got some juicy stuff for the boss combat I’m working on, hopefully it lands when it’s all done. :rofl:

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I hope for you this will all turn even better than you think ! :slight_smile:

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