I am trying to make a 3d game with sprites that are always facing the player (like Doom or Sonic Robo Blast 2) and I made a 3d character following a tutorial by Lukky (https://www.youtube.com/watch?v=EP5AYllgHy8) the only difference I did was put in a sprite 3d as the visuals for the character with the billboard effect. I inputted it into the main scene to test and when I run it does not follow the character. Any help would be greatly appreciated. Attached below is a link to my project. https://drive.google.com/file/d/1q2YLUlMcDdAMGAArp-Ma9H2Vo3A5G5DT/view?usp=drive_link
What do you mean it doesn’t follow the character? Can you show a short video of the issue?
Did you do everything exactly as the tutorial says? Double or triple check.
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I think you didn’t added the sprite3D in the Character3D node
and can you show your scene tree?