Godot Version
Godot 4.2
Question
Hello.
I have a tilemap with pure black tiles.
My problem is that I can’t for the life of me figure out how to make it so that PointLight2D would still show on those pure black tiles.
The same PointLight does show up on other colours as it should.
Some more info:
Tree:
TileMap:
PointLight:
Display (The light is selected):
Thank you in advance.