Godot Version
4.3
Question
How can get a scaled container aligned to the right side of the screen and be responsive?
I tried in several ways. It is easy to align a container which is not scaled to the right side. But a scaled container seems to be using the original resolution x scale factor as reference to position, creating an unwanted effect
I want to align the text in the right side and those 4 triangles to the right side of the screen It should be responsive. But when I try to move it, it just moves outside the window
this is my current node config
If I set the anchor of the MarginContainer2, which is the div containing the text and the triangle symbols, to the right side, it moves far from the area
There is a CanvasLayer which is scaled x6 so I can display pixel art in 1080p resolution
In summary. It is possible to align a container to the right side, which is children of a scaled canvasLayer?
Many thanks!!