preprocess 3d particles?

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:bust_in_silhouette: Asked By vonflyhighace2
:warning: Old Version Published before Godot 3 was released.

are 3d particle emitters able to be preprocessed “Run a iteration of the particle cycle during scene load”, similar to there 2D counterparts? I can’t seem to find any support for such function.

:bust_in_silhouette: Reply From: rgrams

I don’t know anything about the 3D part of Godot, but if this feature doesn’t exist you should make a bug report for it on the github.