Whenever i choose viewport width as 1920, the press and hover function of my buttons in run project get distorted badly downwards. The physical position of my buttons becomes different from the area that reacts to hover and press. I can’t show the video of that since i m a new member.
IIRC posting videos/images comes fairly quickly; I think they rate limit it to prevent spam accounts.
This only happens on wider displays? What platform are you on, and what version of Godot? Is there anything unusual in your button theme?
4.4.1 windows 11 version. Only on 1920 width. No, just a simple button from button node with text on it, without any editing, and still when i run project, the press and hover gets distorted badly. Can you please tell me how to connect with officials from godot, so that can tell them?
There’s an issue tracker on github: