Problem with custom font label overflowing a container

Godot Version

V4.2.2 Stable


So, as the title says, i’m using a font taken from google fonts to write anything i need for the game, for it to look okay i need a font size of 120 or so px, the issue is, all the labels are inside containers, and they seem to love overflowing the label outside the containers any tips or recommendations i can have for this?


What is the result you’d expect instead? If the huge font size is wanted, I would say what’s wrong here isn’t the container scaling up, but the texture in the background not scaling with it.

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