Problem with signed apk generation in GoDot 4.5.rc2

GoDot 4.5 RL2

Question

Hi,
I am completely new to GoDot and this is my first post. I developed a few simple apps (4) in Godot 4.4.1 for children education and uploaded those to Google Play Console - The apps were approved and are available for public installation on android devices. I however received emails that all my apps needs 16KB page support and that I should fix them by Nov.1. In the hope that GoDot 4.5.rc2 may have 16KB page support, I tried to redo the apps in it. I do get the APK/AAB created but they remain unsigned in both debug and with release credentials. I know using RC is not recommended but what is the solution?. Any help would be highly appreciated.

4.5 was released today. Try that. If you still have issues, do a search on the forum for this issue, there have been a number of posts about it and there are links to the Godot engine ticket. You can get more help posting there.

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Thank you so much for this timely news. Stable 4.5 worked for me.

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Woo hoo!

Glad it worked! :slight_smile:

If you would, please mark my previous post as the solution because there are going to be other people with the same problem and the system will suggest this as a solution when they’re posting if you mark it.

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