Problem with Spotlight3D and Omnilight3D only works in editor

Hy, i’m having an issue whith the spotlight3d and omnilight3d as they not show up when i run the game but i can see they work in the editor (they arent setted up as editor only), also directional light works fine.

I managed to narrow down the issue further. The lights don’t appear only when I start the game from a main scene that instantiates both the map and the player scenes.

If I run the map scene by itself and add a camera manually, the lights work correctly.

Your editor is using a preview environment, add a world environment or disabled the preview with the globe button in the 3D toolbar