Problems with visibility

Godot Version

Godot 4

Question

It’s very simple, I’m just an idiot and am still learning godot. I simply want the parent node, which is a button, to be invisible, while the child-node, which is a texture rect, to still be visible. I’m 99.99% sure it has something to do with visibility layers? But when I tried to mess around with them, the texture rect would always disappear as well.

Heres a screenshot to show my scene:
image

Just change the self_modulate to transfarrent, rgba(255, 255, 255, 0).

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