Question about Parent /Children elements...

Godot Version

4.7 (Mac)

Question

Guys, need you help. I have something that is driving mee crazy
So I create a StaticBody2d, then I set a Sprite2d and a CollisionShape2d as a children. Set is as a rectangular box. I make a bunch of copies. When I click on the boxes to locate them to where I want them. I only move the top layer element. How do I move/select the parent element (Staticbody2d) so that the rest go together with it? right now I leave. things behind, like the parent element and don’t realize it right away.
HELP…

I think there is a group button use can use, and I am sure there is a lock button. Above the 2D editor. You want to lock your collisionshape2d and your Sprite2D with it.

Then when you click on the position of the StaticBody2D you will select that and not those 2 children.

The group button is nice, but if you find yourself with a lot of duplicate nodes it may be best to make that branch a new scene, these can be instantiated easier and group automatically

Thanks guys! I’ll give that a shot.