Random appearance of a given number of tiles on the game map

Godot Version

4.2.2 `

Question

I’m new, but for a few days now I’ve been trying to figure out how to make a given tile from the tilemap layer appear between the given coordinates - I only need to draw the coordinates, but I don’t know how to make the tiles appear there, anyone want help? PS: 2D scene

do you mean you have a region where you want specipic tile to appear at? and with random position?
You can write a script for that, you define the coordinate of the region you want and use set_cell() in TileMap2D node to set the tile. To achieve the random position you can use randi_range(int) to generate randomized integer.