Godot Version
4.3
Question
Is there a way I can randomize the texture of a particle, in this case, to create varied clouds?
4.3
Is there a way I can randomize the texture of a particle, in this case, to create varied clouds?
If using a spritesheet texture you can set a random animation offset within the built in ParticleProcessMaterial.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.