Godot Version
4.5
Question
Hello! I’m a newbie and am working on a farming game that will (hopefully) have plant and animal genetics. I haven’t been able to figure out how to actually add the genetics/make certain combinations come out to certain colors. (Example EE aa = black, ee + aa/Aa/AA = chestnut and so on.) The idea was to have each color have a range of saturation and lightness they can come out as.