Realistic animal genetics

Godot Version

4.5

Question

Hello! I’m a newbie and am working on a farming game that will (hopefully) have plant and animal genetics. I haven’t been able to figure out how to actually add the genetics/make certain combinations come out to certain colors. (Example EE aa = black, ee + aa/Aa/AA = chestnut and so on.) The idea was to have each color have a range of saturation and lightness they can come out as.

You could have each allele associated with a certain color and multiply the colors together (or some other operation) to get the final color.

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