Disjointed youtube videos are much appreciated, but my main issue is I don’t have a reference point to even begin to break down this process. I’d appreciate any tutorials and resources to understand the process of building an rpg itself from the ground up.
I’m not sure what you mean by ‘reference point’. Do you mean a completed project? Try the demo project repository if that’s what you’re after.
A word on tutorials: most of the stuff out there is of low quality, not very educational, and counterproductive if your aim is to break bigger problems down into smaller ones. That process of breaking down problems by yourself is probably the best way to learn how to develop a game, and most tutorials very much don’t do any of that.
You might also try messing around with one of the RPG Maker games; it will give you a sense of the kind of systems you’ll need and how you’ll want to interact with them. When you want to build a thing, it can be useful to mess around with a similar thing someone else has built.
I would also suggest taking a favorite pen and paper RPG and spending some time thinking about you would build code to support the mechanics in that game.