Reimport GLTF, add all (hundreds) custom animation tracks at once

Godot Version

v4.3.stable.official [77dcf97d8]

Question

When trying to import a GLTF file that has hundreds of animations attached to it, is there a way to automatically enable “Save To File” and “Keep Custom Tracks” on all animations? I counted out a hundred animations and barely got a third of the way down the scroll bar. And that’s just one object! There’s a decent chance I’ll end up having twenty or so of these, and I don’t want to spend an hour literally just checking boxes. I don’t know which animations I’ll want ahead of time, so I’d like to just get them all rather than guess at however many I might need. Each time.