Remote Debug's not working

Godot Version

Godot 4.7

Question

Hi everyone :waving_hand:

I downloaded the new version of godot (4.7) and everything was running completely normal so I removed my backups after a few hours with no problems (it was a big mistake, but I guess it’s what it takes to be a beginner). Anyway, before updating, it could do remote debug on my phone but now, the moment it goes to my phone it says that there’s an error and won’t load anything and even close the whole thing.

The error:

Error!

Unable to setup the Godot engine ! Aborting…

The funny thing is that I can export my game without any issue, so if I really wanted I could export the whole game as an apk each time and do the testing like that but it is really tedious…

Does anyone know why or how to fix this?

Dos the game engine sets the render mode tho Forword+/Vulcan?

If this helps do not forget tho mark as solution : )

My render mode is Mobile and I tried to change it but it didn’t change anything :upside_down_face: But thanks for the help