Rendering not working on IPhone

Godot Version

4.3

Question

Redering not working on IPhone

I want to export 2d game for web. I successfully exported game. but now I am facing some problem, after export as web and deploy it on cloud then after I open it in android mobile browser it works fine but if I open that in iphone(any browser) it not working but in macbook pro it’s working.

does anyone have Idea why this is happening and how to resolve it?
First image screenshot is taken from safari and 2nd one is taken from android chrome.

I used Label, Textedit and Textureact for design.

I am using iPhone12 mini
ios version: 18.1.1


I found solution I set clip+draw value in clip children inside visibility section so I change it to disable now everything working fine

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