Resizable ParallaxBackground

Godot Version



I’m developping a small godot game with C# for school.
I have a ParallaxBackground with one ParallaxLayer that scoll infinitly. My default windows is set to 1152 x 648 but it’s resizable. I’m trying to find a way to make ParallaxBackground grow as the windows goes to fullscreen, but i can’t figure it out. I tried to put the ParallaxBackground in a contener grid and define anchors preset to full rectangle, but it didn’t work.

There is what I have done :