I’m trying to solve the issue, because I still need those door nodes, maybe the error hapenned because room3 was duplicated and then I changed some things to that room. I think there is a cyclic indenpendency and the doors weren’t unique
Yes, that might be a problem.
Suggestion
You can populate each scene with some door and connect each level through them By hardcoding each door and each room.
so in Door1(in Room_3_1) If it’s next_room is Room_1_1, it works, but if it’s Room_2_1(what i want) I get that error when entering that door
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I FIXED IT! Room_2_1 was just corrupted so I duplicated the scene, deleted Room_2_1 and rnamed that scene to Room_2_1, now everything works fine! It was just somehow corrupted
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