Godot Version 4.4.1
Imagine UI as in HOMM3 - visor for tilemap in the center, surrounded by UI elements. I extend Node2d for interactive tilemap and Control for all UI naturally. What should be the root of a whole scene ??
1.When I make node2d root : all Control nodes lose the ability to expand to whole screen
2.When I make Control root : mouse cursor is not detected by Areas of my 2d scene…
It wasn’t like this in 3.5, earlier You could combine both nodes and I never experienced such issues
