Godot Version
4.4.1
Question
Hi! I’m trying to learn Godot but I’m having performance issues with the engine. Currently I have a 3D scene with two 3D mesh instances, and a camera3D node. That’s it. No other changes other than renaming the mesh nodes.
When I run the project using the play button (or F5), It takes around 20 second for the window to load and the scene to display.
There’s no way this is normal, right? Has anyone had this happen before?
My PC is good, so I don’t think it’s that.
CPU: AMD 7800X3D
GPU: RX 7900 XT
RAM: 32 GB DDR5 Ram
Things I’ve tried so far
Creating a new project
Trying the standalone version of Godot (I was using the steam version initially)
Updating Drivers and restarting PC
This is a known bug:
opened 11:37AM - 29 Jul 18 UTC
bug
platform:windows
topic:porting
confirmed
topic:thirdparty
high priority
performance
*Bugsquad edit:*
This bug has been well confirmed as something that's caused … by specific USB peripherals and their drivers, apparently triggering an elusive DirectInput bug on Windows which is only reproducible in specific combinations of hardware (both host and peripheral) and drivers. This seems to trigger particularly some brands of USD keyboards, mice or audio devices (especially Digital Audio Converters).
See https://stackoverflow.com/questions/10967795/directinput8-enumdevices-sometimes-painfully-slow which seems to be the reference StackOverflow issue for this problem. We still don't know how to work this around in a way that wouldn't require users to manually upgrade or disable bogus Windows drivers.
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**Godot version:**
3.0.6 from Steam.
Also same issue on fresh download from https://godotengine.org/
This happened on previous versions too. It's been happening for about 3 months or so.
**OS/device including version:**
Windows 10 PRO x86_64
Version 1803
OS build 17134.167
GPU Nvidia GTX980ti
GPU driver 398.36
**Issue description:**
Opening Godot from with steam or from native download takes over 40 seconds.
Opening a very simple project in edit mode takes 35 seconds.
Pressing the play icon on this project from within Godot takes 46 seconds before the game window opens.
**Steps to reproduce:**
I can reproduce this every time just by opening or creating a basic project.
I get the same issues when I launch one of the demo projects, such as multiplayer pong.
**Minimal reproduction project:**
Here is the minimal project that takes the time mentioned, but I get this issue on all projects.
[Hello Godot.zip](https://github.com/godotengine/godot/files/2238695/Hello.Godot.zip)
I have also attached the output from the cmd windows that opens when Godot is launched.

Try disconnecting USB peripherals until the issue no longer occurs to isolate the issue.
Thanks! Finally an answer that makes sense! Do you know If I have to restart Godot or my PC in between unplugging peripherals?
EDIT:
You don’t need to restart Godot or your PC when testing out USB peripherals.