Godot Version
godot 4.5
Question
Hello!
I’m using the dialogue manager plugin and I want to implement a save/load system that fully preserves the player’s progress in a dialogue.
Right now, when I save while interacting with an object, I can restore the player’s position, room, inventory etc but the dialogue doesn’t resume where it left off. The dialogue isn’t visible after loading, i have to interact again with the item that has the dialogue.
I’m wondering:
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What data do I need to save from Dialogue Manager to fully restore the dialogue state?
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How do you properly restore the dialogue so it continues exactly where the player left it, including partially typed lines?
here is my saveload.gd:
Thank you for your help!
