Saving system in the browser

Godot Version

4.3

Question

Hello developers. I have a question, how to save data if the game will be in the browser? Does the data saving system differ if it is a browser game from a normal one, if the game is played on a computer or on a phone? (i’m a newbie)

You must use user:// because the browser will not allow files to be saved to res://.
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1 Like

Thank you for your help)

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