Scene sometimes crashes and sometimes works?

Godot Version

Godot 4.6.3

Question

I press play to see the current scene and what will happen is the “game starting…“ will pop up and then close. But sometimes, it will work. I am just following the Step by step guide on Godot, so I don’t know what is happening

start godot from commandprompt (linuxterminal or windowscmd/powershell etc) and you see the errormessage after crash

CrashHandlerException: Program crashed with signal 11

Engine version: Godot Engine v4.6.3.stable.mono.official (7d41c59c457bd5a245092b4e7eb2d833e3b3f8c3)
Dumping the backtrace. Please include this when reporting the bug on: Issues · godotengine/godot · GitHub
[1] error(-1): no debug info in PE/COFF executable
[2] error(-1): no debug info in PE/COFF executable
[3] error(-1): no debug info in PE/COFF executable
[4] error(-1): no debug info in PE/COFF executable
[5] error(-1): no debug info in PE/COFF executable
[6] error(-1): no debug info in PE/COFF executable
– END OF C++ BACKTRACE –

Godot Engine v4.6.3.stable.mono.official.7d41c59c4 - https://godotengine.org
Vulkan 1.4.325 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 4060 Laptop GPU

NVM I fixed it. https://www.reddit.com/r/AMDHelp/comments/1aelvdm/mini_pc_ryzen_7_5800h_vulkan_suddenly_not_working/