Serious bug, unknown reason error in 3D rendering

Godot Version

v4.5.2

Question

I created a new project without doing anything, just adding a rectangle that looks very abnormal in the world, while I created the project in 4.6.2 and it still looks normal.
This is my information: Win11, graphics card 4070

The reason why I only discovered this problem now is that I used an Intel graphics card before and it worked properly, but now I am replacing it with an Nvidia graphics card and it is experiencing errors

This is an issue with the NVidia drivers and Vulkan rendering. Go to Project Settings and change the rendered to Direct3D. that will solve your problem.

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