Serious flashback problem with Godot3's startup project

Godot Version

Godot3.5.3 stable official

OS

windows11

Question

When I start my GLES3 project in Godot, it won’t open, it just flashes back and the process terminates!
This is an unexpected situation, I was able to open the project before, the

project itself works fine, my current version of the solution is to restart the computer every time I encounter this problem, then it opens and works normally

It’s so strange, I don’t know how to read the runtime error logs

My computer environment

Gaming laptop Acer, 180hz monitor, graphics card is NVIDIA RTX3060 Laptop