Setting values for Sprite2d rect

Godot Version

Godot 4.3

Question

`I cannot understand why when I want to set value for a Sprite2d.region.rect coordinates x and y, when I insert some new values automatically It come back to the old one…

Do you have an animation player with a reset track?

Yes I have it

Is the region.rect in the reset track? If so, remove it.