Shader does not work on the game run

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:bust_in_silhouette: Asked By Maverik

I have a simple shader which compares rgb of pixel to be set to one uniform value, then change it to another uniform value. It works fine in editor, but on the launch it does not work.

got the same issue, find any solution over the years?

zen3001 | 2021-01-12 19:39