Hey Godot Community!
I’m excited to announce the release of Signal Plus, a new editor plugin designed to streamline your GDScript workflow when working with signals.
Tired of manually typing out method names and arguments when connecting signals? Signal Plus offers intelligent code completion to speed things up!
Here’s what Signal Plus does:
- When you’re writing a
connect()
call, simply pressCtrl
+Alt
+Space
. - Signal Plus will suggest relevant method names or even a lambda function structure for you to connect to that signal.
- It visually distinguishes between regular method and lambda suggestions.
- Upon selection, the plugin automatically generates the basic function structure, including the necessary arguments based on the signal’s emitted parameters.
This plugin aims to reduce boilerplate and make connecting signals a more intuitive and faster process.
How to install:
You can find “Signal Plus” on the Godot Asset Library and the source code on GitHub.
I’d love for you to try it out and provide any feedback or suggestions you might have!
Happy coding!