Godot Version
4.5.1
Question
Since upgrading 4.4 to 4.5.1, when starting my 1920x1080 project in fullscreen mode, there briefly appears an additional blank window the exact size of the 1920x1080 setting. It lasts as long as the boot screen is active then disappears.
I’ve been running for a year on 4.2 - 4.4 without this happening. It occurs when running from the editor and also with both Mac and Windows exports.
If I change the display mode to Windowed, it opens in this exact window and runs normally within it, with no extra window.
It’s actually covering the centered logo on my boot screen..
Is anyone else experiencing this or is it a known issue with 4.5?

