Singletons and how they can help scale your games with reusable code

Singletons for Code Reusability

Please let me know what you think or if you have questions or suggestions! Thanks!

2 Likes

couldn’t agree more, reusable code is a life saver!

Question: how long have you been working with GDscrip and is your architecture based on C# knowledge?

Overall just thank you so much for the break down especially showing the UI while you add things, I really love the way you’ve laid out the information. This is a daunting amount of variables but I look forward to seeing you talk more about in-depth programming concepts.