Size of button nodes changing randomly

Godot Version

Godot 4.3

Question

`I’ve implemented my dialogue system, and it’s working great, expect that the buttons for dialogue choices are changing size randomly. Here’s a picture of how it’s supposed to look:

And here’s a video showing the changing size in action:

Any help would be greatly appreciated!
`

You may have to show your scripts if you are sizing or positioning them in a script, but you should make use of containers for the dialog menu, a PanelContainer instead of ColorRect, VBoxContainer parenting the replies.

Thanks, I’ll do this! I’m not using code to size them, so I should use containers.

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