Small issue with weird black / purple line in PointLight2D

Godot Version

4.2.2

Question

That rect is PointLight2D. It is used with a CanvasModulate (Black screen) for light/dark navigation platformer game.
The black/purple line does not show when debugging the game.

Whole PointLight rect (black line):

When zoom in, it shows a purple line instead:
image

It’s not a camera2d rect right?