Godot Version
Godot 4.3 stable
Iphone Xs - 18.1.1
Question
I’m having issues with my game on specifically only iOS where textures seemingly completely disappear
On Mac VM && Windows
On IOS
I have no code which effects these textures, and thats not all, this issue is very inconsistent, take another level which is later on in my game, here the entire tilemap doesn’t show up
On Mac VM && Windows
On iOS
Most of the assets in my game are SVGs with the exception of the sky background and the apple, the apple consistently always disappears, the sky sometimes disappears, take this next level
Whats weird, is that I’ve found adding a RichTextLabel to scenes magically seems to fix the background image but nothing else, here is the same level as the screenshots above, but this time with text
I changed literally nothing else except for adding this text (see image of the level open in github desktop changes)
I’m going insane, any help would be incredibly appreciated.