Spore like Water with Physics?

Godot Version

4.3

Question

I want to make Water that looks like the Water in Spore(Cell Phase) with Physics or something similar. But I don’t know where I should start?

You’ll need to start learning shaders to make water like that! Shaders are like little programs that tell your game how things should look, like making the water move and react when something touches it. Search for ‘Godot shader tutorial for beginners’ and try some basic ones. It’s easier than it sounds once you get started!