Standalone lambdas cannot be accessed. Consider assigning it to a variable. this happens while trying to make my multiplayer fps games
I think you forgot your question.
That is a warning about an unused variable and an error about a node you tried to get in
_ready() in line 3 of “player.gd” that does not exist. What is your question, tho?
i want to know how to fix it
how do I also fix the parameter one
For the error, make sure you typed the name of an existing node on your node path. I don’t know what your script or node tree look like, so I can’t tell you exactly what to change.
For the warning, either use the variable it complains about or add an
_ to the start of the parameter name if you really don’t need it.
ok ill try that, but i am new so i dont understand most of the things you just said.