Hi guys
i’m using godot 4.2 , c# version so i can exported but when i using function Remote Debug
i’m stuck at that screen like this
so i try exporting and Remote Debug with GDScript version but with condition tick full Architecture : [armeabi-v7a , arm64-v8a , x86 , x86 64]
everything is normal , but if i’m not tick full , i will stuck at screen Remote Debug like above , my phone using android 8.1
anyone can help , thank you