Godot Version
v4.7.1.stable.mono.official [a13da4feb]
Question
Hello everyone !
Here a minimal code to generate the case.
using Godot; //R.cs [GlobalClass] public partial class R : Resource { }
using Godot; [GlobalClass] public partial class N : Node { [Signal] public delegate void OnSignalEventHandler(R r); }

r is typed as Resource but not as R.
Is it a correct behaviour or I miss something ?