Why does everything under my SubViewport node become blurry? If you see the image below everything on the left sprite is slightly fuzzy. These are identical Sprites where I’ve copied one under the sub viewport and one not. The text is really where you can see it’s blurry but all of the sprite is.
This is a super basic scene to test this issue. I only have the node out of the subview port and the node in it. The SubViewport settings are all default except transparent bg is enabled (toggling this does nothing).
I’ve tried many different sizes and settings for my SubViewport but no luck. I tried with and without Camera2D (despite it being blurry in the editor). Helpppp
@tool
extends SubViewport
@export_range(0.1, 10.0, 0.1) var zoom: float = 1.0:
set(value):
zoom = value
if not is_node_ready():
await ready
var t = Transform2D()
t = t.scaled(Vector2(zoom, zoom))
global_canvas_transform = t
oversampling = true
oversampling_override = zoom