Supplied multiplayerpeer must be connected or connecting?

Godot 4

Hi there, i’m quite new to networking and Godot in general. I feel like i’m doing everything correctly, and I have no clue what the error Supplied MultiplayerPeer must be connecting or connected means. afterwards i get Couldn't create an ENet host. What does it really mean? I don’t understand the terminology of this error message and i can’t find anything online about it.

It means your create host failed. You should use a port greater then 1024. And make sure you are not creating multiple hosts on the same port.