Godot Version
v4.3
Question
Hello
How can I handle/detect swipe on a sensor screen?
I only know, that this can be done, via detecting when touch and untouch action occured and checking the disance between the two actions, in order to detect if a swipe has been done, and adding the length detection of a swipe etc.BUT… is there a built in Godot functionality for this? Thank you.
Added image for visual representation of what I am in a need of.