Fair warning, Godot 4 has major issues with web exports. The final export I put up has texture pop-in issues. For the full experience, please download the game.
Why didn’t you do a linux version?
Hi,
Apologies for this oversight, I’ll put up a Linux version for Linux users ASAP.
Thanks for bringing this issue to my attention!
Thank you alot!
I have just played the game and successfully win the first demo mission. It’s pretty cool that you have you squad to command, but I’d like to have more control over these units like orders to the certain units to fire, to stand or to follow you so you can divide your squad to protect and capture new points.
Also, the thing that enemies only target 1 point is kinda boring: there’s no tactical movement and “mind games” like “oh they can capture these points while I am absent to I have to put these some guys of mine”.
Plus I met small performance problems. I have GTX 960M with 2GB VRAM and sometimes, when I was capturing the point, it was freezing alot for like 2-4 seconds.
Thanks for the demo!
Hey, thanks for your feedback! I appreciate it. As for being able to split your squad, that is a mechanic that is introduced in the very next level, along with multiple groups of enemies targeting different points. However, I will definitely try making the first level more enjoyable in terms of thinking strategically. I will also look into the performance problems.