As browsing through Asset Library I found few attempts for Terrain making tools Godot Asset Library
But it’s not quite match the one than come built-in Unity .
The great demonstration is presented here
, specially I tried it open it on iPhone 13PM ( 30 fps) no stutter , 10 000 trees , no overlaps, all aligned with surface , all swaying , lots grass , etc visually appealing.
Is it one of the features that could be added to produce nicer environments quicker ?
Side question : will we ever see Asset Store in form of Art Form ( 3d models , 2d graphics , shaders , sounds ) ? - maybe https://godotmarketplace.com/ , would be to have tab in editor heading there ![]()