Text inside a circular shape

Godot Version



I want to write some text in a circular shape. I suppose if there is a way to round the corners of a RichTextLabel, that will solve my problem for sure, but I didn’t find out how to do it.

To give more details, the shape of a RichTextLabel is a rectangle by default, and the text adapts to that shape depending on its length.

If there is any other approach, I will try it anyway. Thank you so much in advance!

this actually similar to writing text on a curved line
the devs actually ever tried to showcase this kind of functionality, but never actually got released