Texture isn't same as in blender

Godot Version

4.2.2

Question

I’ve made a model in blender, that has that texture(i’ve downloaded it)


and it uses the nodes:

But in godot texture is different:


model in file system:
a

It looks like a problem with your UVs. Are you sure you exported the correct UVs with your mesh?

2 Likes

I didn’t even knew about UV exporting; thanks!