TextureRect Error

Godot Version

4.2.1
/
I’m watching a guide on youtube on how to get started with godot, and i’m currently trying to use the full screen preset to wrap a texturerect in a scene, and it wants to align to the games axis about the origin, instead of filling the game screen.

i’m a fresh install and don’t know whats causing this, but heres the link to the YT video and a screenshot:

link: https://www.youtube.com/watch?v=5V9f3MT86M8

screenshot:

looks like you mistakenly took Node2D type node as the root instead of just Node type node

1 Like